The only 2D map of the group offers all common brick patterns and their variations.Īdvanced UVW mapping options allows you to map bitmaps into tiles. With distortion and mapping all parameters from Size to Fractal Levels you get infinite number of different patterns. Support for large number of fractal options such as fBm and Turbulence. The patterns are truly 3-dimensional so you don’t need any mapping coordinates.ģD noise map that offers you all well-known noise patterns such as Perlin, Worley and Simplex. Noise, Wood, Tile, Distortion and Gradientĭownload binaries and source: BerconMaps_3_04įor latest source code go to GitHub page of BerconMapsģD wood map that allows you to make all kinds of different wood patterns.If you wish to have these maps on later 3dsmax versions than supported by existing binaries, I recommend asking somebody with 3dsmax SDK and few hours to spare, it usually doesn’t take much to recompile them. If you need another type of license for them please contact me via email. They are open source and licensed under Apache 2.0. Notice! The maps continue to be available here, but I’m not providing any support for them.
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